3d - Transparency problem.
You would like that :
For begin, we set the material : set Alpha on zero and push Z-Transp (or Ray-Transp). We use four textures. - The first is for opaque color (here the black). You can delete this texture and the opaque part will have the color of your object. - The second texture only in Stencil - The third for the transparent part's color.- The fourth on Alpha The end, normaly it's ok. Note : i've a white picture with black logo. It's important for alpha and stencil. If you have a black picture with a white logo you will set oposite. Creation date : 29/03/2006 @ 12:28 | Articles
Other
Seek
|